CMGT 586 Entertainment Media: Content, Theory, and Industry Practices Fall 2015 Professor: Email: Office: Office hours: David Craig [email protected] Annenberg/ Ste. 321A Tbd/ email to schedule appt. Section: Room: Days: Times: COURSE DESCRIPTION: By 2016, the entertainment and media industries will represent over $2 Trillion in value. But what does entertainment actually mean? Should it be defined as an industry, content, reception, or communication strategy? And why should it matter? In this class, we will address these concerns through examination of the emerging industry, content, and practices of digital entertainment. We will discuss, and students will conduct industry case studies, about online video platforms (YouTube and Vimeo), over-the-top TV (HBO and CBS Mobile), SVOD (Netflix and Amazon), and multi-channel networks (Full Screen, and Maker). These companies and sites are competing with traditional media industries, launching a wave of innovative companies and content creators generating their own online empires. But their future remains unclear with continued technological disruption, captured regulatory policy, limited revenue models, ineffectual marketing, and the precarity of digital labor and management. Nonetheless, this emerging industry, content, and practices provide an opportunity for us to theorize the meaning and value of entertainment. COURSE GOALS To cultivate a theory of entertainment through the lens of digital. To conduct original case study research of a digital entertainment organization. To conduct graduate-level research, generate state-of-the-art media presentations, and build a network of relationships with media professionals and scholars. REQUIRED TEXTS Havens, T. and Lotz, A.D. (2012). Understanding Media Industries. Oxford. Keating, Gina (2013). Netflixed. New York: Portfolio. Levine, Robert (2011). Free Ride. New York: Anchor Books. Meikle, G. and Young, S. (2012). Media Convergence. UK: Palgrave MacMillan. ADDITIONAL READINGS will be posted on Blackboard and are subject to change. 1 SYLLABUS (Subject to Change) Class Topics/ Class Projects 1/14 1/21 1/28 Introduction Documentaries; Professor Robinson Sample case study 2/4 Media Convergence 2/11 2/18 Hollywood 3.0 Case Studies; prezumes Choose groups and projects 2/25 Guests 3/4 Guests 3/11 Guests 3/18 Spring Break 3/25 Guests 4/1 4/8 4/15 Group Projects Group Projects Case Studies Case Studies 4/22 Case Studies 4/29 Case Studies 5/6 Final Essay Due Reading/Assignments (due before class) Documentaries due Media Industries/ 1-5 Media Industries/ 6-11 Essays due Media Convergence/ Introduction-4 Media Convergence/ 5-8 Prezumes Due Meager/ Internet Trends Multichannel Networks Fulgoni/ Online Video Netflixed/ Prologue -7 Auletta/ Outside the box Netflixed/ 8-15 Quali/ TV goes online Free Ride/ 1-5 Google and YouTube and Evildoers Free Ride/ 6-10 Sutter/ Google Copyright Deuze/ Work in Media Turner/Google and Burning Man Caldwell/ Hive-sourcing Netflix Culture 2 Gill/Technobohemians Bates and Ferri/ Defining Entertainment Hall and Zwarum/ Online Entertainment McKee/ The Power of Art/Entertainment McKee/Pornography as Entertainment Turnbull/ Crime as Entertainment Raney/ Morality in Media Entertainment Shusterman/ Entertainment v Art Klimmt/ Modes of Entertainment Experiences Vorderer/ Enjoyment Vorderer/ Entertainment Theory 2 COURSE GRADING and ASSIGNMENTS 20% Blog, Documentary, and Essay 20% Course Project (Group) 40% Case Study 20% Final Essay Exam PREZUME (Prezi + resume) Go to Prezi.com, sign up for a free educational account, take the tutorial and get started. “Show me” 5-7 things I should know about you: where you are from, where you went to school, your work experience, the reason you picked this course, etc. BE SURE to include your favorite online entertainment website, channels, content creators. Use images, pictures, logos, video. Limit your text as much as possible. Be creative. BLOG Find a news article online from THAT WEEK that relates to the reading. Write a brief description (2-3 lines) of the article and HOW IT RELATES to the reading. Make certain to cite the reading properly and provide a working hyperlink. Sources may include the following, although you are welcome to look elsewhere. o Blogs: Cynthia’s Cynopsis/ Deadline Hollywood/ The Wrap/Mashable o Trades: Hollywood Reporter/ Variety/Broadcasting and Cable o Press: New York Times/LA Times/ Entertainment Weekly ENTERTAIMENT DOCUMENTARY: The class will be divided into groups and each group will produce a short documentary. Length: between 2:30 and 3 minutes. Content: Interview at least 3 people answering the question “What is entertainment?” Location: up to you, whether on campus or Hollywood Blvd. Equipment: use/find your own camera. Editing software is available on Adobe Cloud. Production quality: just make sure we can see and hear clearly. Upload on a site of your choice and post the link on Blackboard. CLASS ESSAY: Question: How would YOU theorize and define entertainment? 3 pages MAX. No title page or abstract required. Cite examples of forms of entertainment that support your claims and provide proper citations BUT DO NOT use references, Wikipedia, or academic texts. Use WORD and APA Format. I will deduct a full point for failing to use APA format. The essays should be emailed to me by 6pm. 3 FINAL ESSAY EXAM: the questions and instructions will be posted on Blackboard towards the end of the semester. This exam requires that you have attended class, performed the readings, completed your assignments and synthesized the knowledge from the lectures, reading, presentations and speakers. On this last note, I recommend taking notes on speakers. OR The final essay exam may be waived if you provide content for the MCM network. The content means a minimum of 1 blog entry between 300 and 500 words, 1 video entry between 1:30 and 2:00, and 10 photographs. The nature of the content and deliverable schedule must be approved by Olivia Auxier, our digital content strategist for the MCM network. Contact me if you wish to pursue the waiver no later than February 1st. If you fail to deliver approved content and/or on the approved schedule, you will still be responsible for the final essay exam. GROUP PROJECTS: The class will be divided up into three groups, which will be responsible for discussing one of these topics: technology, regulation, economics. Length: 45-60 minutes Each group will have to sort out how each member will contribute, whether working together or separately. I will provide further direction in class. ECONOMIC: map the digital entertainment economy through the various components, online or mobile, original or syndicated content, streaming or download, advertisersupported or subscription. Describe the various business models and revenue streams. REGULATION: discuss the most current information about online piracy legislation, net neutrality, ownership/conglomeration, and the digital divides. TECHNOLOGY: discuss the latest in online and mobile technology to make online entertainment available through your devices, whether computers, phones, or television screens, e.g., Apple TV, Amazon Fire, Google Chromecast, Roku, Google glasses, etc. 4 CASE STUDIES: every student will conduct and present a case study on one of these topics: OTT: Apple, Facebook, Google, Limelight, Microsoft, Netflix, Nimbuzz, Tencent, Yahoo. VOD/SVOD: YouTube, iTunes, HBO Go, Netflix, Hulu, Amazon, Yahoo, Vimeo. MCNs: Fullscreen, Maker, Awesomeness, Machinima, Defy. Topics: nature, mission, history (BRIEF!!!), business model, competition, financing and investment, sample products and services, organization, management, and culture. Interview: you must secure an interview with someone currently employed at the company you are studying. I will need to approve their name(s) in advance. We will discuss how to secure these interviews in class. Length: 45 minutes Schedule: o Once assigned, start your research immediately. o 1 month before you present, meet with me to present what you’ve learned AND bring 3 names you would like me to approve for you to interview. o 1 week before presenting send me a rough cut of your Prezi. o After you present, make any changes and then post on the blog. Grade: you will be graded both content and style. Content describes the depth and relevance of your research and completion of your interviews. Style describes the design and clarity of your Prezi AND your performance in the room. More details and sample case studies will be presented in class. 5 Late assignments/Emergencies: No late assignments will be accepted. If you have a legitimate and verifiable emergency that makes it impossible to turn in your assignment you must: (1) email me before the beginning of class the day the assignment is due to notify me of your emergency, (2) provide official proof (doctor’s note or other evidence) and (3) arrange to email the assignment at a time to be determined. Academic Conduct Plagiarism – presenting someone else’s ideas as your own, either verbatim or recast in your own words – is a serious academic offense with serious consequences. Please familiarize yourself with the discussion of plagiarism in SCampus in Section 11, Behavior Violating University Standards https://scampus.usc.edu/1100-behavior-violating-universitystandards-and-appropriate-sanctions Other forms of academic dishonesty are equally unacceptable. See additional information in SCampus and university policies on scientific misconduct, http://policy.usc.edu/scientificmisconduct. 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