Start Engine No. 6 starts at Plate Junction Camp I gets two log cars (one loaded, one empty) Big Timber gets two log cars and (one loaded, one empty) and one empty gondola at sawmill Engine No. 2 stays at Big Timber but may run to Plate Junction as needed Switch Log Pond Pick up all empty log cars at Big Timber and return to Cave Point (maximum 3) Operating sequence 1. Draw an action card 2. Perform action(s) 3. Return Engine No. 6 to Plate Junction 4. Perform work: load or unload two log cars or gondola, or one boxcar, tank car or pulpwood car Switch Saw Mill If loaded gondolas or boxcars at Big Timber, collect and deliver to Cave Point Otherwise restock mill with empty gondolas or boxcars (maximum 2) Switch Big Timber Pick up any empty log cars and any loaded gondolas or boxcars or pulpwood cars from Big Timber and deliver to Cave Point (one trip only) Switch Saw Mill If loaded gondolas or boxcars at Big Timber, collect and deliver to Cave Point Otherwise restock mill with empty gondolas or boxcars (maximum 2) Mill Shift Change Pick up caboose at Cave Point and deliver to Big Timber Spot at warehouse dock Leave car until next card, then return caboose to Cave Point at end of that action Switch Saw Mill If loaded gondolas or boxcars at Big Timber, collect and deliver to Cave Point Otherwise restock mill with empty gondolas or boxcars (maximum 2) Switch Log Pond Pick up all empty log cars at Big Timber and return to Cave Point (maximum 3) Switch Saw Mill If loaded gondolas or boxcars at Big Timber, collect and deliver to Cave Point Otherwise restock mill with empty gondolas or boxcars (maximum 2) Switch Log Pond Pick up all empty log cars at Big Timber and return to Cave Point (maximum 3) Switch Camp I If loaded log cars at Camp I, pick up all loads and deliver to Big Timber Log Pond Track Otherwise restock Camp I with empties from Cave Point (maximum 3) Switch Camp I If loaded log cars at Camp I, pick up all loads and deliver to Big Timber Log Pond Track Otherwise restock Camp I with empties from Cave Point (maximum 3) Switch Camp I If loaded log cars at Camp I, pick up all loads and deliver to Big Timber Log Pond Track Otherwise restock Camp I with empties from Cave Point (maximum 3) Pulpwood run If loaded pulpwood flat at Big Timber, pick up and deliver to Cave Point Or if no pulpwood flat at Big Timber, pick up empty at Cave Point and spot on pulpwood track Overtime Empty or load two additional cars now, then draw an action card Switch Camp I If loaded log cars at Camp I, pick up all loads and deliver to Big Timber Log Pond Track Otherwise restock Camp I with empties from Cave Point (maximum 3) Bring 1/Take 1 – Big Timber Bring a gondola or boxcar from Cave Point to Big Timber and take any one car from Big Timber back to Cave Point Water Run If no tank car at Big Timber, pick up at Cave Point and deliver to Big Timber Spot at water tank Or pick up tank car at Big Timber and deliver to Cave Point Bring 1/Take 1 – Camp I Pick up a single loaded log car from Camp I (if 1) Deliver it to Big Timber Replace it with an empty from Big Timber or Cave Point Water Run If no tank car at Big Timber, pick up at Cave Point and deliver to Big Timber and spot at water tank Or pick up tank car at Big Timber and deliver to Cave Point Camp I Resupply Pick up all log cars from Camp I, deliver loads to Big Timber and empties to Cave Point Pick up caboose and boxcar from Cave Point and deliver at Camp I. Return car to Cave Point after next action card Water Run Spot Engine No. 6 under Big Timber water tank Run F5 water sequence Return engine to Plate Junction Special Order Pick up one empty boxcar or gondola at Cave Point, along with the caboose Deliver the empty to Big Timber Saw Mill, then return caboose to Cave Point
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