HARDWARE. Storage devices. STORAGE DEVICES MEMORY The smallest unit of memory is 1 bit. A bit can only be 0 or 1. Most modern computers organise data into bytes consisting of 8 bits. Numbers 1 Byte: Place value 128 64 32 16 8 4 2 1 Bit value 0 1 0 0 0 0 0 1 Each place value in a byte is worth twice as much as the place to its right. In the byte above, we have a 1 in the 64 place and a 1 in the 1 place. That means that the number stored is 64 + 1 = 65. This number can also be used as a code for different things Characters The ASCII code (American Standard Code for Information Interchange) uses a number to represent each character or letter. For example, 65 represents the capital letter 'A'. Another system, called Unicode, allows the storage of characters from all languages. Pictures Bytes can be used to store a set of dots of different colours (pixels). These pixels can be mapped to a screen display or a printer. This is called a bit-mapped image and it can take over a million bytes to store an image. Music Sounds can be sampled for pitch, loudness and other qualities. The samples can be stored as numbers. The more numbers that are collected, the better the quality of the sound. Digital sound can be played back on a digital device, e.g. an MP3 player. Instructions The instructions in a computer program are also stored as bytes. AII stored data is in the same form. The computer knows what to do with the data according to the program instructions and where the data is stored. 1 byte is enough data to code for 1 character. Modern computers store vast amounts of data, so we use other units to measure groups of bytes. Unit Kilobyte (KB) Megabyte (MB) Gigabyte (GB) Terabyte (TB) Meaning 210 bytes = 1024 bytes 220 bytes = 1 048576 bytes 230 bytes = 1073 741824 bytes 240 bytes = 1 099511 627776 bytes PRIMARY STORAGE There are two types of primary storage: • RAM • ROM RAM 1 HARDWARE. Storage devices. RAM (Random Access Memory) stores the data and instructions that are currently being used. Data must be in RAM before it can be processed. RAM loses its contents when the power is switched off. Cache Memory Cache memory is a small store of fast memory that copies data from the most frequently accessed parts of main memory. The processor checks the cache first to see if the data or instruction it needs next is there. If it is, it saves the time it would take to access the slower main RAM. ROM The data in ROM (Read-Only Memory) can be accessed by the processor, but it can't put new data into it. ROM keeps its data when the computer is switched off. It stores the basic instructions to allow the computer to boot up, i.e. load the operating system software. ROM is used to store programs in embedded systems such as mobile phones, washing machines and MP3 players. Flash memory is a type of ROM that can be erased and reprogrammed thousands of times. It’s used in secondary storage. Embedded systems increasingly use flash memory because it can be updated. 2
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