D E V E L O P M E N T S TA N D A R D S G U ID E STANDARD #10: OUTDOOR LIGHTING and results in “hotspots”. This is an increasingly common Lighting is an important part of development and, when used occurrence. carefully, it enhances the community. However, outdoor Competing light levels, or lack of uniformity, detract from lighting is often difficult to understand and visualize in a the sense of safety and security of an area, as well as the design. When designing for outdoor lighting, consider the overall character of the project. Security is one the most following: common reasons for adding light to a project. Remember: it is the quality of the light, not quantity, that improves the • What is the purpose of the light? sense of security the most. • What kind of light is already available? • Why is more outdoor light needed - will it improve Energy Efficiency visibility or make the property more secure? Not all lights are created equal. There are wide ranges in • How much light is really needed, and what are the efficiency based on both the amount of light produced per long-term energy costs? watt, and the life-span of the lamp. Factors which affect energy efficiency include the how much light is used (see LIGHTING CONSIDERATIONS There are several factors to consider before adding light to a Illumination above), the amount of misdirected light (see Glare above) and the color of light desired (see Color below). property. It is the combination of all of these factors that GUIDING QUESTIONS results in a quality lighting design that benefits the project and the community. Color The color of the light used affects how objects appear compared to normal sunlight. The color chosen for lighting is Illumination Level The level of illumination refers to the amount of light needed often based on two factors - the task and energy usage. for the task. Many people are led to believe that more light is Incandescent lamps are the closest to natural light, yet these better. This is not necessarily true. The light level on a typical are the least energy efficient. High pressure sodium (HPS) sunny day at the beach is 30,000 footcandles: on a cloudy day lamps, while very efficient and long lasting, emit an orangeyellow light that distorts color as well as the ability to it’s 1,500 footcandles. However, you only need a tenth of a identify features at a distance. Metal halide lamps emit a cool footcandle to read the serial number on a dollar bill. Think white light which makes for more accurate object and color “less is more.” identification. Glare When light shines directly into your eye, visibility is reduced due to glare. Glare causes contrasts to be washed out and objects become much harder to see. Causes of glare include using too much light and improperly aimed fixtures. The solution is to use only as much light as is needed, direct the light to where it is needed, and shield the lamp from view. Full cutoff fixtures are shielded so that the light is focused exactly where it is needed. Uniformity Uniformity is the evenness of lighting across the site or project and while the human eye can adjust to a wide range of light conditions, it can only adapt to one at a time - typically the brightest. As a result, everything else appears very dark in comparison. For example, if a neighbor has a really bright light in their yard, the adjacent neighbor’s yard by comparison probably appears to be very dark. Creating areas that are very bright and very dark is called “over-lighting” DESIGN OBJECTIVES ♦ The lighting level should be appropriate to the task. ♦ Remember, less is more! ♦ Lighting levels should be reasonably uniform to avoid very bright and very dark areas. ♦ The lamp should make objects appear as close to a natural color as possible and provide high energy efficiency. ♦ The fixture should minimize glare and spill-over onto adjacent property and into the sky. This can be done through the use of full cutoff fixtures and/or reflectors in the lamp. ♦ The mounting height of the fixture should be as low as possible. ♦ Sensor-controlled lights (typically heat or motion) should be considered for security lighting and for energy savings. D E V E L O P M E N T S TA N D A R D S G U ID E STANDARD #10: OUTDOOR LIGHTING As part of Standard #10, the Planning Board requires fully shielded (full-cutoff) fixtures. Fully shielded fixtures prevent glare and spillover onto adjacent properties or into the sky. Fully shielded lights also help create greater uniformity of light, reduce glare, and can reduce the number of watts needed, resulting in energy conservation and the amount of wasted light. The top photo illustrates two factors to consider when designing lighting: glare and uniformity. The top photo has high glare, nonrecessed fixtures under the canopy. Note how bright the lights themselves are and how dark the pump area is. The bottom photograph shows the same gas station canopy with full-cutoff, recessed fixtures. Note how the light is directed effectively towards the area needing the lighting: the gas pumps. Images from http://www.skyandtelescope.com The above illustration shows some common examples of poor lighting fixtures and good lighting fixtures. Images from the New England Light Pollution Advisory Group website at http://www.cfa.harvard.edu/nelpag/nelpag.html
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